With that out of the way, I thought I'd talk a little bit about one of Sony Vegas' most powerful tools(masks), and how I've used them to invent a new effect. If you've played WoW (and I can only assume you have) you may have noticed the trail left in the air for a moment when a projectile spell passes by. I had never actually seen this replicated with model viewer footage, so I came up with my own solution.
I cut the trail out of a solid color layer, adjusting the mask points to until it looked right.

Then, imagine my delight when I discovered that Vegas masks are boolean.
With a little animation of a second, negative mask, I suddenly had an ice trail that looked remarkably similar to the one in-game, and thanks to the flexibility of masks, I can tailor it to just about any shot.With every little discovery like this, I grow to like this program more and more. I don't care what the After Effects proponents say, Vegas ROXORZ.

1 comment:
Vegas is a wonderful tool. If only I knew how to use it to its full potential. Right now, for me, its only use is to linear editing. After Effects ftw! LOL!
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